Mother Knows Best

« Back to Missions

Mission Info

Status Current Mission
Description A probe sent to P3X-974 indicated evidence of the presence of a Norse inspired culture. Knowing that this type of culture was at one time connected to an alien race that could be an ally against the Goa’uld and whatever other threats might be out there, Nathan sends Asher, Williams, Andrews, Shae, Corvus, and Ree to the planet. He keeps Braeden and Azad back at base to try and discover more about the jamming device the team recovered on their last mission. While the probe saw no evidence of a defensive device like the one found on the other Asgard protected world by the original SG-1, Nathan feels it’s at least worth a look. In other words, there’s no threat to Jessica/Salara. The team goes through the gate encounter what appear to be Danes fleeing their farms to seek safety in the capitol of the kingdom, the settlement of King Hrothgar. The Team learns that the land is under siege by “the Swamp Hag and her Children”. Theses inhuman creatures raid settlements, taking livestock and even people, none of whom are ever seen again. It is believed that they are being consumed by the creatures and “the Swamp Hag”. The team will meet King Hrothgar and several other NPCs at the settlement. That night, there is a raid by Grendel and his Brethren, the Children of the Swamp Hag. SG-1 fights to defend the settlement (and themselves, of course). They kill the largest and most powerful of the creatures and get a look at the corpse, which the locals say is Grendel, the leader of the Swamp Hag’s Children. Jessica and perhaps Shae recognize that the now deceased Grendel is an Unas. While King Hrothgar is please that Grendel is dead, he fears his people will suffer the Swamp Hag’s wrath, and asks SG-1’s help in leading an expedition to eliminate the Swamp Hag and her Children. The team will then have to decide what to do next. The only Unas the original SG-1 encountered was a really old Goa’uld, trapped in the Asgard labrinth. Do they try to take all of the Unas out? Or do they try to reason with them and set up a peace accord of some kind? How, exactly, are they going to proceed? There will likely be some political machinations in Hrothgar’s settlement that will affect the team, and then there is “Mother”, an alien no member of the team has ever encountered before. We will need to deal with Mother and the Unas despite whatever political machinations go on in Hrothgar’s court. NOTE: If your character would know the poem Beowulf, then they’ll recognize pieces of that story here. MEANWHILE, BACK AT NEW DAWN: Ravi and Selyna get their STEM on with the jamming device the team recovered in the last mission. While they’re examining it, it does something, and Ravi and Selyna have to remedy the situation or the team might be in real trouble!
Start Date Fri May 3rd, 2019 @ 3:38am

Mission Summary

A probe sent to P3X-974 indicated evidence of the presence of a Norse inspired culture. Knowing that this type of culture was at one time connected to an alien race that could be an ally against the Goa’uld and whatever other threats might be out there, Nathan sends Asher, Williams, Andrews, Shae, Corvus, and Ree to the planet. He keeps Braeden and Azad back at base to try and discover more about the jamming device the team recovered on their last mission.

While the probe saw no evidence of a defensive device like the one found on the other Asgard protected world by the original SG-1, Nathan feels it’s at least worth a look. In other words, there’s no threat to Jessica/Salara.

The team goes through the gate encounter what appear to be Danes fleeing their farms to seek safety in the capitol of the kingdom, the settlement of King Hrothgar. The Team learns that the land is under siege by “the Swamp Hag and her Children”. Theses inhuman creatures raid settlements, taking livestock and even people, none of whom are ever seen again. It is believed that they are being consumed by the creatures and “the Swamp Hag”.

The team will meet King Hrothgar and several other NPCs at the settlement. That night, there is a raid by Grendel and his Brethren, the Children of the Swamp Hag. SG-1 fights to defend the settlement (and themselves, of course). They kill the largest and most powerful of the creatures and get a look at the corpse, which the locals say is Grendel, the leader of the Swamp Hag’s Children. Jessica and perhaps Shae recognize that the now deceased Grendel is an Unas. While King Hrothgar is please that Grendel is dead, he fears his people will suffer the Swamp Hag’s wrath, and asks SG-1’s help in leading an expedition to eliminate the Swamp Hag and her Children.

The team will then have to decide what to do next. The only Unas the original SG-1 encountered was a really old Goa’uld, trapped in the Asgard labrinth. Do they try to take all of the Unas out? Or do they try to reason with them and set up a peace accord of some kind? How, exactly, are they going to proceed?

There will likely be some political machinations in Hrothgar’s settlement that will affect the team, and then there is “Mother”, an alien no member of the team has ever encountered before. We will need to deal with Mother and the Unas despite whatever political machinations go on in Hrothgar’s court.

NOTE: If your character would know the poem Beowulf, then they’ll recognize pieces of that story here.

MEANWHILE, BACK AT NEW DAWN:

Ravi and Selyna get their STEM on with the jamming device the team recovered in the last mission. While they’re examining it, it does something, and Ravi and Selyna have to remedy the situation or the team might be in real trouble!